I am a Designer with a career spanning over 5 years, working in many areas of the craft such as Games Design, Level Design, Technical Design and UI/UX Design. Working on AAA titles across all major platforms, in some renowned studios such as Criterion Games and Playground Games, I have learnt what it is to work in a creatively lead and passion driven team which allows it's developers to thrive on bringing fun and excitement to the players of their games and how to drive and lead that creative passion into an output our players love.
Outside of working on games, I have a huge passion for playing them, with RPG's, MMO's and Action and Adventure games being my favourite way to spend some of my free time. I could talk for hours about how I got lost within the world of Final Fantasy 7 and the emotional journey that took me on, or about the hilarious moments with friends and randoms from raiding and dungeon delving in games like Guild Wars 2 or World of Warcraft, or even the excitement and audible cheer I released after the first time I summoned my axe back to my hand in God of War. Player stories like these are what I live for when playing games, and they very much shape everything I have ever done in any of the games I have worked on, and they will influence whatever future projects I am part of as well.
Outside of Video Games, I massively enjoy playing table top games, anything with cards or dice is very much my jam and I am always ready to play a game someone is passionate about, because I believe we learn from our passions in this industry. I am also a avid Sci-Fi fan with a... mild obsession for Star Wars, but I am also a big lover of ancient history and have spent holidays going between ancient historical sites and digs previously (Egypt was incredible). Finally, as the photo suggests, I love winter sports, I enjoy both snowboarding and skiing and have seen some breathtaking views from the Alps that I keep taking me back there... Though apparently the sport doesn't like me because I've injured myself more times than I'd like to admit...
EXPERIENCE / SKILLS
Unannounced Title, Battlefield V: Firestorm & Star Wars Battlefront II
- Developed using Frostbite Engine, utilising Visual Scripting
- Prototypes developed using Unity
- Developed using Unreal Engine, utilising Blueprints and in-house tools
Forza Horizon 3
- Developed using the Fuel Engine, utilising XML scripting and 3DS Max
BA(Hons) Computer Games Modelling and Animation at University of Derby
September 2010 – June 2013 Derby, UK
Software Design - Games Design at Uxbridge College
2008 – 2010 Uxbridge, UK
Triple Distinction Btec National.